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Expedition Zero - Cinematics and Level Design

I've done some work for Enigmatic Machine's survival horror game - Expedition Zero - that doesn't quite fit anywhere else in my portfolio, so I'll just put it here.

Built the main menu scene out of available assets

Working on levels: helped place snow, earth and grass materials where appropriate, modified the placement of trees, covered visible areas where the player could see the map ending, and modified the lighting to set the right mood...

Working on levels: helped place snow, earth and grass materials where appropriate, modified the placement of trees, covered visible areas where the player could see the map ending, and modified the lighting to set the right mood...

...and then set up the intro sequence

Touched-up the second map as well

Touched-up the second map as well